Random number generation in a programming language: AQA GCSE Computer Science questions
Every AQA GCSE Computer Science exam question on 3.2.9 Random number generation in a programming language, 2022–2025, with its mark scheme and examiner’s report.
Paper
All papers
Exam
All years
Calculations
Q03.1
The whole paper ↗Q03.1
The whole paper ↗Q03.1
The whole paper ↗
All 6 questions on Random number generation in a programming language, as a list
- June 2024, Paper 1 (C#), Q03.1 (2 marks): The program should generate a random number between 1 and 100 (including 1 and 100). This will be the number the user has to guess. Write the C# code that shoul
- June 2024, Paper 1 (Python), Q03.1 (2 marks): The program should generate a random number between 1 and 100 (including 1 and 100). This will be the number the user has to guess. Write the Python code that s
- June 2024, Paper 1 (VB.NET), Q03.1 (2 marks): The program should generate a random number between 1 and 100 (including 1 and 100). This will be the number the user has to guess. Write the VB.NET code that s
- June 2023, Paper 1 (C#), Q16 (11 marks): Question 16 is about a dice game played against a computer. The aim of the game is to get as close to a score of 21 as you can, without going over 21. If your s
- June 2023, Paper 1 (Python), Q16 (11 marks): Question 16 is about a dice game played against a computer. The aim of the game is to get as close to a score of 21 as you can, without going over 21. If your s
- June 2023, Paper 1 (VB.NET), Q16 (11 marks): Question 16 is about a dice game played against a computer. The aim of the game is to get as close to a score of 21 as you can, without going over 21. If your s
Questions, mark schemes and examiner’s reports are © AQA, from their published past papers. Plumi isn’t affiliated with any exam board. Want whole papers? Full past papers.
Rather write your answers by hand on iPad? Plumi marks them against the same mark schemes.